μάθημα Διατεθειμένος Πληγώνονται xbox 2001 geriatr Παραμέληση Κατορθωτός Διάφορα
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People
PDF) The use of gaming technology for rehabilitation in people with multiple sclerosis
Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson's disease: a preliminary study | Virtual Reality
Sensors | Free Full-Text | The Influence of Proprioceptive Training with the Use of Virtual Reality on Postural Stability of Workers Working at Height
Physiological responses and enjoyment of Kinect-based exergames in older adults at risk for falls: A feasibility study - IOS Press
Integrated cognitive and physical fitness training enhances attention abilities in older adults | npj Aging
Healthcare | Free Full-Text | A Review of Age Friendly Virtual Assistive Technologies and their Effect on Daily Living for Carers and Dependent Adults
Examining technology-assisted rehabilitation for older adults' functional mobility: a network meta-analysis on efficacy and acceptability | npj Digital Medicine
European Journal of Geriatrics and Gerontology
Development of Simple, Objective Chair-Standing Assessment of Physical Function in Older Individuals Using a Kinect™ Sensor | The Journal of Frailty & Aging
The effect of virtual reality-based balance training on motor learning and postural control in healthy adults: a randomized preliminary study | BioMedical Engineering OnLine | Full Text
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial | BMC Geriatrics | Full Text
PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and companionship programs on attitude towards dementia and the older adults among adolescents: a quasi-experimental longitudinal study
A review of computational approaches for evaluation of rehabilitation exercises - ScienceDirect
Using the Microsoft Kinect to assess human bimanual coordination
Xbox 360 Kinect Exergames for Health | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal
PDF) Xbox 360 Kinect Exergames for Health
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal
Xbox Kinect training to improve clinical measures of balance in older adults: a pilot study | Aging Clinical and Experimental Research
Effects of a hybrid intervention combining exergaming and physical therapy among older adults in a long‐term care facility - Wu - 2019 - Geriatrics & Gerontology International - Wiley Online Library
Team Management of Patients With Heart Failure | Circulation